void APP_Initialize ( void )
{
    /* Place the App state machine in its initial state. */
    appData.state = APP_STATE_INIT;

    /* TODO: Initialize your application's state machine and other
     * parameters.
     */

    //Open USART Driver instance 0 (USART1 in this case) and obtain a handle to it
    myUSARTHandle = DRV_USART_Open(DRV_USART_INDEX_0, DRV_IO_INTENT_READWRITE);
}