void APP_Initialize ( void ) { /* Place the App state machine in its initial state. */ appData.state = APP_STATE_INIT; /* TODO: Initialize your application's state machine and other * parameters. */ //Open USART Driver instance 0 (USART1 in this case) and obtain a handle to it myUSARTHandle = DRV_USART_Open(DRV_USART_INDEX_0, DRV_IO_INTENT_READWRITE); }